Genshin Impact 2.4 Banner will feature Shenhe and Yunjin. Mihoyo drip market 2.4 gave us a dose of Shenhe and Yunjin information. Now will Ganyun be in 2.4 Banner? Will Xiao be in 2.4? How about Yae in 2.4? I will talk about my speculations for Shenhe, Yunjin and more! Is Shenhe worth it? Should you save some primogems for the imminent Ganyu rerun or should you dump all your gems on Shenhe? This video will address these concerns, BUT to truly judge Shenhe and Yunjin, we have to wait for their kits to be out! Right now, we can only choose and follow our hearts to choose which characters we want.
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More About Genshin Impact:
Genshin Impact is a free-to-play action role-playing game developed and published by miHoYo. The game features a fantasy open-world environment and action-based battle system using elemental magic and character-switching, and uses gacha game monetization for players to obtain new characters, weapons, and other resources. The game is online-only and features a limited multiplayer mode allowing up to four players to play together. It was released for Microsoft Windows, PlayStation 4, Android and iOS on September 28, 2020. Genshin Impact is also planned to release on Nintendo Switch and PlayStation 5; playability of the PlayStation 4 version on PlayStation 5 via backward compatibility was added on November 11, 2020.
Genshin Impact takes place in the fantasy world of Teyvat, which is home to seven distinct nations, each of which is tied to an element and ruled by a god associated with it. The story follows a twin, referred to as the Traveler, who has traveled across many worlds with their twin but has become separated from them by an unknown god in Teyvat. The Traveler travels across Teyvat in search of the lost sibling with their companion Paimon and becomes involved in the affairs of the other nations, gods, and the world.
The game received a generally positive reception, with critics praising the combat and open-world freedom, while some criticism was raised at its endgame. The game received generally positive reviews, with critics praising the combat and open-world, while others criticized its shallow endgame and monetization model. A commercial success, the game grossed over $2 billion in its first year of release.