In this video we see how to change the sky in Unity, replacing the default skybox with a custom sky image.
To replace the sky in Unity you need to create a material and set up the Shader as Skybox/Cubemap,
the sky image to use as a skybox in Unity must be configured as "Cube" in the "Texture Shape" parameter of the sky image. Then assign the sky image to the skybox material and drag the skybox material to the Unity scene.
To return to the default skybox go to "Window - Rendering - Lighting" and in the Environment section change the skybox material to "Default Skybox".
Download 360 sky images to replace the Skybox in Unity here:
https://polyhaven.com/
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