I am often inspired by the photography of Reuben Wu. I wanted to recreate one of his photos in 3D using Blender EEVEE. I usually opt for Cycles when rendering my work, but wanted to try to get some practice with photorealism in real-time using EEVEE.
This full video was released a few months ago on my Patreon: / jamestralie
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Chapter Content
00:00 Introduction
00:34 Sculpting the Terrain
05:18 Initial Lighting Setup
06:29 Importing 3D Assets from Quixel
16:47 Environmental Aspects
26:02 Experimentation
26:30 Scattering Particles
29:38 Detailing
30:23 Adding Plants
38:24 Real-time Rendering
39:44 Final Compositing