LYNDA MAYA RETOPOLOGY FOR ANIMATION

Опубликовано: 27 Апрель 2022
на канале: Intel Mind
4,777
124

#maya #blender #design
LYNDA MAYA RETOPOLOGY FOR ANIMATION

Maya: Retopology for Animation

Retopology is a fun combination of artistry and technique.
Characters that are sculpted in programs like ZBrush
or Mudbox are usually too dense to animate correctly.
Retopology takes an existing sculpted model or 3D scan and
optimizes the mesh for efficient geometry and more natural animation.
Instructor Ryan Kittleson shows how to import the original model, plan the
refined edge flow, and create new geometry, and modify the polygon mesh.

http://www.lynda.com/ZBrush-tutorials...

What is included in this tutorial:
1. Introduction
2. Preparing for Retopology
3. Using the Modeling Toolkit
4. Conclusion
If you want the exercises file just comment your email below then i will send the link.

Copyright Disclaimer under Section 107 of the copyright act 1976, allowance is made for fair use for

Copyright Disclaimer under Section 107 of the copyright act 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favour of fair use.

This video is for Educational purposes and none of these course were created/owned by us, if you think it may affects your business please CONTACT US DIRECTLY at [email protected] and we will take down or remove this video respectfully. Thank you