How Pyre fuses mechanics and storytelling

Опубликовано: 08 Август 2017
на канале: Adam Millard - The Architect of Games
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Pyre by Supergiant games is a masterclass on how to fuse narrative and gameplay into a singular, cohesive whole.

The Architect plunges into the world of the downside to take a look at exactly how Supergiant games managed to make a game that appeals to a wide variety of people with only a few mechanics.

You Watched:
Pyre- 2017
The Walking Dead- 2012
Wolfenstein The New Order- 2014
Nier Automata- 2017

Interesting links:

Bartle's Taxonomy of player types-http://mud.co.uk/richard/hcds.htm

Supergiant Games AMA-   / we_are_the_dev_team_of_bastion_transistor_and  

Soundtrack links:
https://supergiantgames.bandcamp.com/...
https://store.eu.square-enix.com/eu/p...