multiple directional lights are competing to be the single one used for forward shading, translucent, water or volumetric fog. please adjust their forwardshadingpriority. as a fallback, the main directional light will be selected based on overall brightness.
multiple directional lights are competing to be the single one used for forward shading
Yeah, I have the same problem. I’m using Ultra-Dynamic sky so wonder if the Sun/Moon are fighting?
I'm using ultra dynamic sky too... So that must be it.
No sure how to fix it.
When using forward shading in 4.17, only a single directional light can be active, all other directional do not affect the scene