In this series, we will look at all of the different ways of building structures in UE5, from manual modelling tools to automated scripts using splines, geometry scripts, PCG and other techniques.
In this tutorial, you'll create a fully procedural staircase generator using Geometry Script. If you want to convert to static mesh and add collisions, be sure to see how to do that in the GS Tunnel episode.
You can catch up so far by following the playlist
• UE5: Building Structures
00:00:00 - Intro
00:01:03 - Create Initial Staircase
00:11:37 - Multiple Staircase Strategy
00:12:42 - Set up Staircase Base Locator
00:16:12 - Create Direction Variables
00:18:45 - Create Landing
00:24:21 - Create Next Staircase
00:37:55 - Rotate based on Direction
00:41:18 - Create the Base Platform
00:50:49 - Recalculate Next Staircase Base Location
00:57:18 - Floating Stairs
01:00:28 - Material UV Scaling