Replicated Root Motion in Unreal Engine 5 - Soulslike MMORPG Devlog Uldor 02

Опубликовано: 17 Июнь 2022
на канале: AstrumSensei
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Replicating root motion was the first small hurdle I came across when I started working on this souls like MMORPG that I've been assigned to code using Unreal Engine 5 (ULDOR). I will be sharing updates about it consistently as the development progresses. Please read further for more information on Uldor.

Links to follow Uldor:
Website: https://www.uldor.com/
Discord:   / discord  
Twitter:   / uldorguardians  
YouTube:    / @uldorgame  
Instagram:   / uldorgame  
Medium:   / uldor  
Reddit:   / uldor  

Wishlist my game now on Steam: https://store.steampowered.com/app/19...

Uldor is an open-world MMORPG set in a medieval fantasy world. Unlike cartoony and magic-heavy MMOs, Uldor will be a darker, more gritty experience akin to RPGs like Witcher and Elden Ring. Uldor is a next gen game being developed in UE5 to take advantage of the latest in scalable solutions for amazing, open world experiences as well as web3 to give players unprecedented transparency and ownership of their game assets.

The world of Uldor had been ruled by the empire of Zetan for over 1,000 years. The empire protected its citizens from the many threats that plague the lands and ensured order. The aging Emperor Draga, seeking to prolonged his life and preserve his legacy, discovered and read from the legendary Infinarium. The tome gave him eternal life but came with a terrible dark side, turning the once great emperor into the evil Dread King Nycros. After the fall of the Draga, the Zetan empire was shattered, with the cities of Kilan and Karg breaking away into their own factions.

Without the protection and strength of the empire, the people are under siege from beasts and bandits. Players may encounter dragons, basilisks, leviathans, and if they are truly ready to meet their fate, the Dread King himself.

Uldor is a vast open world with diverse landscapes that change depending on the seasons and weather.

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