Command
The command spell comes from the school of enchantment and is available to Clerics, paladins and the Fiend Subclass Warlocks. It takes an action to cast, has an 18m cast range and at level 1 will target one creature.
The target must succeed a wisdom saving throw or be affected my the casters choice of a single word command for one turn. The Commands available are Halt, Flee, Grovel, Approach and Drop. With Drop having the target drop whatever weapon or item is currently in their grasp and doing nothing else, and the other commands having the target perform the action described while also forfeiting any movement not used in the act as well as their actions and bonus actions.
Upcasting of this spell allows an additional target to be commanded for each level up-cast, up to a maximum of three targets.
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