In this step-by-step tutorial, I'll guide you through the process of importing a custom Metahuman character into the Unreal sample project to take advantage of Motion Matching animations. You can then export this character to use in your own environment.
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Timestamps:
00:00 Let's Get Started
01:10 Syncing the Retargeted Blueprint
12:22 Editing The Widget
Intro music by @Limujii Sweet Talks: • Limujii - Sweet Talks [FTUM Release]
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