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Java NM - Example 9: Two variables can reference the same object and both of them can modify it
Java NM: Example 6: An array passed to a method can be modified within that method
Java NM - Example 10: The variable this is created when we call a method on an object
Exceptions in Java List/List Node class
Java HashSet - How does HashSet use hashCode and equals?
Java NM - Example 4: Null reference
Using IF with Variables: Programming in Scratch 2.0
Java Arrays 4: Modify an int array referenced by two variables
Java Strings: Default values for String variables and String arrays
CS Awesome: Vocabulary (Class, Object/Instance, Attributes/Instance Variables, Behavior/Methods)
CS60 - Running JUnit Tests in Eclipse
Java NM - Example 7: Calling a constructor makes an object
Creating empty Lists using List/ListNode classes
APCSA - Unit 2a - Annotated Anchor Code
Using Java Generics in List/ListNode and writing constructors that call other constructors
Preview - Unit 2b APCSA - Annotated Anchor Code
3D Java - Make a double
Playing Scales With and Without Variables: Programming in Scratch 2.0
Java explanations - Overview (
Unit 2-String Alias: In an assignment statement, we always copy the value in the variable-Java APCSA
Java NM - Example 3: A variable can hold a reference to an int array.
Java Objects 7: Checking if two objects are == (equal-equal)
Changing Variables in Multiple IF statements: Programming in Scratch 2.0
3D Java - Make a boolean
3D Java - Make an int
Unit 2 - Dog Alias: In an assignment statement, we always copy the value in the variable(Java APCSA)
Review of Java HashSet Properties
Part 2: Method Execution - No Inheritance (Java Inheritance)
Unit 1 - Casting: We convert/cast btwn types int/double by putting the new type in parentheses-APCSA
APCSA - Binary Search Algorithm
Preview - Unit 2a APCSA - Annotated Anchor Code
Java Inheritance: Introduction
Java For Loop and While Loop Flow Charts
Unit 2 - Null: If we don’t give a reference variable a value, it will be null (Java APCSA)
Unit 2 - Constructor: Calling a constructor makes a new object (Java APCSA)
3D Java - Make a reference variable
APCSA - Quicksort Algorithm In-Place vs. Merge Sort (Part 2 of 3)
APCSA - Quicksort Algorithm Performance (Part 3 of 3)
Part 9: Compilation Rules for Methods (Java Inheritance)
Part 1: Variable Type vs Object Type (Java Inheritance)
Java HashSet Open Addressing Algorithm - 3D Representation
5 reasons 3D Java models help students learn
Part 8: Motivation for Polymorphism (Java Inheritance)
APCSA - Quicksort Algorithm (Part 1 of 3)
HashSet Diagrams Explanation - Chaining & Open Addressing Algorithms
Part 10: Casting (Java Inheritance)
Broadcast vs. Broadcast and Wait: Programming in Scratch 2.0
Unit 1 - Types: Variables can hold different types
Java NM: Example 11: An object contains the values of each of the instance variables in the class
Teaching Java Inheritance with Physical Models